I figured I could spin this off with a question about a rathar large piece I'm writing. I need advice on how to go about setting up an evil company in the post-war GW universe. I have already named the company and have some ideas. (Any major ideas are top secret, as this piece isn't going public for a while.) However, I need help with chemicals and their uses and possible combinations, any general ideas of how to make a seemingly good company plot to take over both the colonies and the earth, and any advice on how to keep everything legal, or at least appearing to be legal, to keep the Preventors from being allowed to officially move in and close it down. (There's a reason for that... you'll have to read it when it comes out. ^.~) Anything concerning chemicals, space travel/weaponry, secret alliances and legal company expansion would be much appreciated. Oh, and just for further information, it's a non-profit organization. Thanks, and looking forward to whatever you guys come up with!
Oooo, yeah, that does help! The chemicals will do a number of things. Mostly, be deadly. But more than that, they need to kill people and blow stuff up. I plan to have a number of chemicals involved. It's a human rights organization, so it would be perfectly normal to check out anything that would be detrimental to humans as well as have things onhand for helping people out. And hmm... is the board in on it... I'll have to think about that, though that would lend quite a bit to my plot... *Huggles* Thanks a lot!
YW. Glad it helped.